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2009BGG rank #5,336
Sumeria
by Dirk Liekens · Reiver Games
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Players3–4
Time30–60m
ComplexityMedium-Light
Age10+
About the game
What is Sumeria?
Players try to bring the city-states of ancient Sumer to the fore. Each turn, players boost the importance of one of the city-states by flooding it with their traders, boosting its power. Each time a city-state gains power one will lose power, the aim is to gain control of the pre-eminent city-states during the scoring rounds at the end of each dynasty. Players have to time their movements, as a city-state can quickly lose favour. Video explanation in English and German: http://www.cliquenabend.de/index.php?d=1264323333
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Sumeria?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?