The Crusoe Crew cover
2019BGG rank #5,576

The Crusoe Crew

by Shuky · Makaka Editions

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Players1–4
Time45m
ComplexityLight
Age7+

About the game

What is The Crusoe Crew?

In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly! What's different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!

How it plays

Mechanics

Cooperative GameRoles with Asymmetric InformationStorytelling

On the shelf

Categories

Children's GameComic Book / Strip

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The Crusoe Crew?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?