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Catacombs & Castles
by Aron West · Elzra
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About the game
What is Catacombs & Castles?
Catacombs and Castles is a standalone game featuring a "Catacomb" team of heroes vs a "Castle" team of heroes. The game serves as an introduction to the Catacombs world and dexterity game system, so it features simplified, fast game play with some new mechanisms. As in Catacombs, players flick pieces around a board to simulate combat, with cards and special powers dictating how you can move and attack. Catacombs and Castles supports up to eight players competitively (in "Team Mode") and up to four co-operatively (players teamed against an 'Overseer' player called "Boss Mode"). The game is compatible with the third edition of Catacombs, serving as an expansion for that title with a new board, and will be compatible with the Catacombs: Wyverns of Wylemuir expansion.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Catacombs & Castles?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?