Catacombs & Castles cover
2017BGG rank #4,830

Catacombs & Castles

by Aron West · Elzra

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Players2–8
Time30–60m
ComplexityMedium-Light
Age14+

About the game

What is Catacombs & Castles?

Catacombs and Castles is a standalone game featuring a "Catacomb" team of heroes vs a "Castle" team of heroes. The game serves as an introduction to the Catacombs world and dexterity game system, so it features simplified, fast game play with some new mechanisms. As in Catacombs, players flick pieces around a board to simulate combat, with cards and special powers dictating how you can move and attack. Catacombs and Castles supports up to eight players competitively (in "Team Mode") and up to four co-operatively (players teamed against an 'Overseer' player called "Boss Mode"). The game is compatible with the third edition of Catacombs, serving as an expansion for that title with a new board, and will be compatible with the Catacombs: Wyverns of Wylemuir expansion.

How it plays

Mechanics

FlickingTeam-Based GameVariable Player Powers

On the shelf

Categories

Action / DexterityAdventureFantasyFighting

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Catacombs & Castles?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?