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Imperium: Empires in Conflict – Worlds in the Balance
by Marc W. Miller · Conflict Games
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About the game
What is Imperium: Empires in Conflict – Worlds in the Balance?
Imperium is a 2-player game of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the Traveller role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently. Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Imperium: Empires in Conflict – Worlds in the Balance?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?