The Grand Trunk Journey cover
2020BGG rank #5,388

The Grand Trunk Journey

by Claude Sirois · Spielworxx

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Players2–4
Time60–120m
ComplexityMedium-Heavy
Age12+

About the game

What is The Grand Trunk Journey?

In The Grand Trunk Journey, players represent managers of various railway companies, delivering goods to four ports and twelve cities in Eastern Canada and the U.S. To do this, they use cards that consist of rail equipment and locations to move their train between those locations to pick up and deliver the goods in supply and demand. This movement of their trains is recorded on the "time track", which indicates how many day players are spending for actions. Efficiency is important, as is the ability to deliver specific goods just in time to certain destinations. Who will manage their railway most successfully? The Grand Trunk Journey bears the label "The Griffintown: Series #1". —description from the publisher

How it plays

Mechanics

Hand ManagementPick-up and DeliverPoint to Point MovementTurn Order: Time Track

On the shelf

Categories

EconomicIndustry / ManufacturingTrainsTransportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The Grand Trunk Journey?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?