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The Grand Trunk Journey
by Claude Sirois · Spielworxx
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About the game
What is The Grand Trunk Journey?
In The Grand Trunk Journey, players represent managers of various railway companies, delivering goods to four ports and twelve cities in Eastern Canada and the U.S. To do this, they use cards that consist of rail equipment and locations to move their train between those locations to pick up and deliver the goods in supply and demand. This movement of their trains is recorded on the "time track", which indicates how many day players are spending for actions. Efficiency is important, as is the ability to deliver specific goods just in time to certain destinations. Who will manage their railway most successfully? The Grand Trunk Journey bears the label "The Griffintown: Series #1". —description from the publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in The Grand Trunk Journey?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?