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Pillars of Fate
by Max Anderson, Zac Dixon, Austin Harrison · IV Studio
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About the game
What is Pillars of Fate?
Pillars of Fate is a 2-player lane battler with a twist of deduction, misdirection, and asymmetric powers, set in the Veiled Fate universe. Send your champions on quests by playing cards in three lanes, until each player has played three cards in each lane. Each quest has two possible outcomes — gaining or losing points — that are determined by the suits of the cards played in that lane. Play your cards wisely to win (or purposely lose) quests. Hide your intentions with one face-down card per lane. Use your divine abilities at the opportune time to gain the upper hand. Only one will emerge victorious at the end of three rounds!
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Pillars of Fate?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?