Soothsayers cover
2026BGG rank #4,851

Soothsayers

by Jeff Grisenthwaite · Play to Z

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Players2–5
Time30–60m
ComplexityMedium-Light
Age12+

About the game

What is Soothsayers?

You are a powerful mystic in a tense race against rivals to control the fate of the universe. Capture the Empress, the Moon, even Death itself, and harness the arcane powers of the tarot to bend destiny to your will. On your turn, choose an action: earn coins, draft cards, ascend to higher levels, or capture a tarot card. Rival soothsayers may choose to follow your action, but if you have a higher level, they must pay you for the privilege. Each tarot card you capture grants you a new game-changing ability. Combine these with your leveled-up actions to create unstoppable combos. Seize the tokens of Fate before your rivals to win the game! —description from the publisher

How it plays

Mechanics

FollowHand ManagementMulti-Use CardsOpen DraftingRace

On the shelf

Categories

Card GameFantasy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Soothsayers?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?