/pic7045357.jpg)
Side Effects
by Jen Igartua, Jade Shames, Kat Thek · Pillbox Games
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Side Effects?
Drug use, personal demons, wild episodes, and more. Side Effects is a "take that" card game where players race to treat all the diseases in their psyche with medication and therapy. Players start with four disease cards dealt face up in front of them (their "psyche") and then four cards in a concealed hand. Players take turns picking up cards from the deck and trying to find the right drugs to treat their diseases. A drug card will treat a disease but also leave the player open to receiving new diseases (of that drug's list of side effects) from other players. Each disease card has a unique punishment written on it and episode cards will trigger these punishments. Play an episode card on another player to hinder them or help yourself. The game is over when one player treats all of the diseases in their psyche.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Side Effects?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?