By Stealth and Sea cover
2020BGG rank #5,406

By Stealth and Sea

by Nicola Saggini, David Thompson (I) · Dan Verssen Games (DVG)

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Players1–3
Time30–45m
ComplexityMedium-Light
Age10+

About the game

What is By Stealth and Sea?

"By Stealth and Sea" is a tactical solitaire or cooperative wargame that takes place during the Battle of the Mediterranean in World War II. In By Stealth and Sea, you lead elements of an Italian commando frogmen unit called Decima Flottiglia MAS. Under your command, teams of frogmen will pilot manned torpedoes in attacks against the Royal Navy in the heavily guarded harbors of Gibraltar, Algiers, and Alexandria. By Stealth and Sea’s campaign system features all nine key historic manned torpedo attacks by the Decima Flottiglia MAS against the Royal Navy. During the campaign, you can advance your technology and train your frogmen. But the Royal Navy responds to successful attacks by improving their defenses. The remarkable accomplishments of the Decima Flottiglia MAS served as a model for other special forces assault units for years after World War II. Will you be able to match these historic results? Or will you succumb to the defenses of the Royal Navy? Object of the GameYou score points based on the type of naval vessels and support ships you sink. Points scored during a mission can be used to advance your technology and train your operators for future missions. Your goal for the campaign is to meet or exceed the historical accomplishments of the manned torpedo operators of the Decima Flottiglia MAS. GameplayBy Stealth and Sea is divided into turns. Each turn consists of the following phases: Fault Check Phase: Check to see if there is a fault. Manned Torpedo Phase: Each manned torpedo uses two action points. Harbor Defense Phase: Harbor defenses respond to manned torpedos. Clean-up Phase: Prepare for the next round. —description from the publisher List of ship counters in the gameLink — https://boardgamegeek.com/thread/2546719/article/36347007#36347007

How it plays

Mechanics

Action PointsCooperative GameDice RollingEventsGrid MovementHexagon GridMovement PointsMultiple MapsScenario / Mission / Campaign GameSolo / Solitaire Game

On the shelf

Categories

NauticalWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in By Stealth and Sea?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?