/pic8899402.jpg)
Soda Jerk
by Chris Yi · Allplay
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Soda Jerk?
In Soda Jerk, you’ll be dealt a hand of delicious soda ingredient cards, including strawberry, blueberry, banana, kiwi, and orange. On your turn, either: Play a card face down in front of one of the taps (which are also labeled strawberry, blueberry, banana, kiwi, and orange) Flip over a face down card Play continues until a player starts their turn with three cards left in hand, all players flip over cards consecutively, or all cards on the table are face-up. At this point, determine the final value of all taps: reveal any remaining face-down cards and add up all matching flavor cards while subtracting all non-matching cards. A tap can be worth negative points! Finally, tally up your score. Each card left in your hand is worth points equal to the final value at the matching tap. So, if you ended with two strawberry cards and the tap value of strawberry was 8, you get 16 points. Try to get the most points while making your opponents go negative! —description from the publisher
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Soda Jerk?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?