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Crows
by Tyler Sigman · Valley Games, Inc.
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About the game
What is Crows?
Crows are smart, but they have a weakness for shiny objects. You have a shiny object. The problem is, so do your friends. There are too many shiny objects and too few crows! Players take turns placing tiles and then positioning their shiny objects to attract the most crows. Crows flock to the shiny objects based on simple rules. It’s going to take some wits if you’re going to attract the most birds! When all tiles have been placed, the player who has attracted the most crows wins. This was one of Valley Games' 2010 Essen releases. Crows is #7 in the Valley Games Modern Line
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Crows?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?