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Scarab Lords
by Reiner Knizia · Fantasy Flight Games
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About the game
What is Scarab Lords?
The Age of the Locust is at hand. Foreboding shadows arise form the desert of endless storms. Dark magics stir in the silent streets, and words of ancient prophecy have come true; the Scarab Lords have come forth to wage war in the Heavens and on the Earth. Set in a gorgeous fantasy Egypt, this clever card game depicts the battle of dominance between two mythical Scarab Lords. To win, power must be gained in the areas of religion, military, and economics. Powerful sorcerers, mythical beasts, epic monuments, and grand armies all play key roles in the Scarab Lords card game. The non-collectible card game features two beautifully illustrated 30 card decks which players must customize to best fit their strategies. —description from the publisher Scarab Lords is a prequel to Minotaur Lords.
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Scarab Lords?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?