Let's Catch the Lion! cover
2008BGG rank #5,111

Let's Catch the Lion!

by Madoka Kitao · AURUM, Inc.

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Players2
Time15m
ComplexityLight
Age4+

About the game

What is Let's Catch the Lion!?

どうぶつしょうぎ - Let's Catch the Lion! (a.k.a. Dōbutsu Shōgi, which means "animal shogi") is a simple version of Shogi. Both players have only four pieces – chick, giraffe, elephant and lion – and they're trying to either catch the opponent's lion or move their own lion to the other side. The board is just 3×4 squares, so the game is rather short, aimed mostly at getting children interested in Shogi – but even if you're an adult, the game is enjoyable. As for how to play: The giraffe moves like a rook, but moves only one space. The elephant moves like a bishop, but moves only one space. (Interestingly, in Xiangqi and Tamerlane Chess, the elephant moves precisely two spaces diagonally.) The chick is directly analogous to the pawn/soldier of Shogi, and is promoted to a full-grown chicken, equivalent to the gold general in Shogi. The lion is analogous to a king, except that he can win essentially by promoting, as long as it doesn't leave him in check. Even on this 3×4 board, you are still able to drop in pieces that you captured from your opponent! Unlike in Shogi, you can drop a chick for mate or have two chicks in a column.

How it plays

Mechanics

Grid MovementSquare Grid

On the shelf

Categories

Abstract StrategyAnimalsChildren's GameEducational

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Let's Catch the Lion!?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?