Championship Formula Racing cover
2017BGG rank #5,217

Championship Formula Racing

by Douglas Schulz · Ultra PRO

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Players1–12
Time45m
ComplexityMedium-Light
Age13+

About the game

What is Championship Formula Racing?

In 1971, John Reilly and Tom Divoll designed a racing game that relied purely on skill. Published by 3M, it was called Speed Circuit. Championship Formula Racing is a redesign and reimagining of that game. While skill remains paramount in car design (where players build a car's attributes for the race--start speed, acceleration, deceleration, top speed, and tires) and in running the race, the game has changed to include rules for: - new tracks (to allow a dozen cars to race competitively) - drone cars to fill out a race field (up to 12 cars in a field now) which will race competitively - historical racers - rules for differing types of tires and pitting - eliminate the need for a speed log, using a more modern system of record-keeping in its place

How it plays

Mechanics

Action PointsAction QueueSimulationTrack MovementVariable Player Powers

On the shelf

Categories

RacingSports

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Championship Formula Racing?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?