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The Spoils
by Josh Lytle, Dylan Mayo, Ken Pilcher · Arcane Tinmen
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About the game
What is The Spoils?
The Spoils, a card game first released in 2006 by Tenacious Games, taps into other card games such as Magic: The Gathering and Magi-Nation for some of its gameplay mechanisms, but the game is uniquely its own. You start the game with a figurehead or faction card in play that determines how you begin your turn and which actions you are allowed to take. These factions have special abilities, unique to each faction card. Players need to amass resource cards in order to play characters, tactics, items and locations, with each of these card types often having subtypes. Players may drop any card from their hand face down as a resource, but cards dropped in this manner will not count as having any resource icons – and you need those to play cards. The resource icons come in the form of five trades, which are: Banker (Greed icon) Rogue (Deception icon) Warlord (Rage icon) Gearsmith (Elitism icon) Arcanist (Obsession icon) Discontinued at January 1st, 2017.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in The Spoils?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?