Dodos Riding Dinos: Dodo Dash cover
2024BGG rank #6,342

Dodos Riding Dinos: Dodo Dash

by William Burgos, Pepe Macba · Detestable Games

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Players1–6
Time20–60m
ComplexityLight
Age8+

About the game

What is Dodos Riding Dinos: Dodo Dash?

A standalone game with more Dodos Riding Dinos characters and tracks that integrates with the original game. This expansion features a new way to interact with your Dodo as a projectile. In this racing-dexterity game, players throw projectiles to impede the other players from reaching the finish line first. Flick eggs, throw bananas, drop meteorites and more! During the scheming phase, all players choose a card from their hand and play it facedown. Aggressive cards (red) are stronger than normal cards (blue) but if too many players choose an Aggressive card, their effects will be cancelled. In the running phase, players resolve their cards in turn order. Advancing towards the finish line and resolving effects. Reaction cards (green) can be played to react in between turns. At the end of the round, the player in the lead advances 1 hex while the rest draw 1 card. Make sure to keep cards in your hand, otherwise you will have to go back. Projectiles is the surest way to damage your opponents or forcing their Racer to go back. Each board has a unique dynamic that will make the experience very different. —description from the publisher

How it plays

Mechanics

FlickingHand ManagementMultiple MapsRaceRoll / Spin and MoveSimultaneous Action SelectionTake That

On the shelf

Categories

MiniaturesPrehistoricRacing

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Dodos Riding Dinos: Dodo Dash?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?