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Ascension: Eternal
by Gary Arant, Justin Gary, Jared Saramago, Ryan Sutherland, Mataio Wilson, Jason Zila · Stone Blade Entertainment
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About the game
What is Ascension: Eternal?
Designed as an introduction for new players looking to get into the game, Ascension: Eternal includes everything two players need to play the game, as opposed to the standard four-player format for most Ascension sets. It features all of the core rules sets for Ascension. Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck, while spending Power to defeat monsters and gain Honor. Gameplay is similar to other deck-building games, with the player adding cards to their deck by purchasing them from a central deck, which has the top six cards revealed and available for purchase. When cards are removed, they are replaced with a new one from the top of the deck. Victory points are earned in three ways: first, each card purchased is worth one or more victory points; second, victory points can be gained by defeating monsters with a power resource featured on several of the cards; and third, some cards give victory points directly each time they are played.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Ascension: Eternal?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?