Stellar Conflict cover
2015BGG rank #4,909

Stellar Conflict

by James Ernest · Artipia Games

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Players2–4
Time10m
ComplexityLight
Age10+

About the game

What is Stellar Conflict?

Stellar Conflict is a fast-paced space combat game with real-time elements set in the Among the Stars Universe. In this game, which reimplements the James Ernest and Tom Jolly design Light Speed, players take over the role of an alien race taking part on a space battle. Each player has their own fleet and based on the size of the battle, they choose which ships will be deployed for combat (deployment phase). Each race has its own power and abilities which grants it different advantages in combat. After both players have deployed their forces in this time-limited real-time phase, the combat phase begins. The Combat Phase lasts a random number of Rounds based on which ships have been deployed on the battlefield. Each Round, different ships fire their weapons and perform their abilities trying to destroy enemy ships and/or complete objectives. Stellar Conflict offers a more advanced, deeper alternative to Light Speed. Each race has its own fleet of different ships and abilities guaranteed to offer lots of replayability.

How it plays

Mechanics

Deck ConstructionTile PlacementVariable Player Powers

On the shelf

Categories

Action / DexterityCard GameFightingReal-timeScience Fiction

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Stellar Conflict?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?