Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943 cover
2024BGG rank #6,436

Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943

by Mike Bertucelli · GMT Games

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Players1–4
Time90–300m
ComplexityMedium
Age13+

About the game

What is Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943?

Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34” x 22” Mounted Map Board (double sided, small & large convoy) Four 8 1/2” x 5 1/2” Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17” x 11” & Six 8 1/2” x 11” Play Aids One Campaign Information Pad One Rulebook One Playbook One 3” Box Game Design: Mike Bertucelli Game Development: Joel Toppen —description from the publisher

How it plays

Mechanics

Cooperative GameScenario / Mission / Campaign GameSolo / Solitaire Game

On the shelf

Categories

NauticalWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?