The Arab-Israeli Wars: Tank Battles in the Mideast cover
1977BGG rank #6,168

The Arab-Israeli Wars: Tank Battles in the Mideast

by Seth Carus, Richard Hamblen, Randall C. Reed, Russell Vane · The Avalon Hill Game Co

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Players2
Time240m
ComplexityMedium
Age14+

About the game

What is The Arab-Israeli Wars: Tank Battles in the Mideast?

"Now you can re-fight the battles that determined the fate of nations. Victories that strike like lightning, if you can win them--like the victories of Israeli arms in 1956 and 1967. Battles that were mammoth struggles for crossroads and passes and battles that were pinprick raids. The military forces of Egypt, Israel, Jordan, and Syria are yours to command - can you lead them to victory in the battles that shaped the Middle East today?" - (from box) Twenty-four different historical and what-if game scenarios, tactical-level tank warfare, and a customizable map make up the flavor of the game. The map is in four pieces, double-sided, allowing you to create over 100 potential map areas (the Suez Canal and the West Bank are represented, along with other landmarks). Rules include (but are not limited to) roadblocks, minefields, electronic warfare, bore-sighting, and firing while moving. Avalon Hill Complexity rating - 8 Sister game to PanzerBlitz and Panzer Leader.

How it plays

Mechanics

Dice RollingEventsGrid MovementHexagon GridLine of SightModular BoardMovement PointsRatio / Combat Results TableScenario / Mission / Campaign GameSimulation

On the shelf

Categories

Modern WarfareWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The Arab-Israeli Wars: Tank Battles in the Mideast?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?