Risk: The Lord of the Rings cover
2002BGG rank #5,571

Risk: The Lord of the Rings

by Stephen Baker, Jean-René Vernes, Barry Yearsley · Hasbro

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Players2–4
Time120m
ComplexityMedium-Light
Age9+

About the game

What is Risk: The Lord of the Rings?

A Lord-of-the-Rings-themed version of Risk, with the following differences: The map is of Middle Earth, and the tokens represent armies of that fictional world. (Note that in this "Two Towers edition", the first version of the game, the map is incomplete, unless you own the expansion. For the newer version with complete map, see the reimplementation of this, the "trilogy edition".) You play either good or evil. Leaders, missions and sites of power have been added. The One Ring acts as a timing mechanism, when it leaves the board, the game ends. Components for this "Two Towers edition": ("trilogy edition" has 90 per army) 40 Elven Archers/Orcs 12 Riders of Rohan/Dark Riders 6 Eagles/Cave Trolls 2 shields per color Gameboard 4 Complete armies in different colors: (60 per color) 42 Territory Cards (9 Good, 9 Evil, 24 Neutral) 2 Wild Cards 40 Adventure Cards The One Ring 3 Red Dice 2 Black Dice

How it plays

Mechanics

Area Majority / InfluenceArea MovementCampaign / Battle Card DrivenDice Rolling

On the shelf

Categories

AdventureFantasyMovies / TV / Radio themeNovel-basedTerritory BuildingWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Risk: The Lord of the Rings?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?