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Snowcrest
by Philip duBarry · Grail Games
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About the game
What is Snowcrest?
Deep in the remote mountains of a snowy land, holy ones seek to rediscover powerful knowledge that has been lost for centuries. Not only are the ancient scrolls hidden, but they are said to be protected by magical beasts. Through offerings, meditation, and cultural development, they believe the knowledge may be revealed, then peace and prosperity will be restored throughout the land. In Snowcrest, you lead your village and its monastery towards enlightenment. Control a unique faction of priests, farmers, and laborers. Build structures, tend the barley fields, harvest juniper from the forest, present offerings, become lost in meditation, and uncover the secrets of a bygone age. Overcome the monstrous guardians of this knowledge and bring peace and prosperity to the snowfields. At the end of the game, players tally up points to determine the winner. —description from the publisher
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Snowcrest?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?