Masters of Venice cover
2009BGG rank #5,674

Masters of Venice

by Frank DiLorenzo · R&R Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–5
Time90m
ComplexityMedium-Heavy
Age15+

About the game

What is Masters of Venice?

From the back of the box: Venice, the 1400's. You are a young merchant trying to make your name in this legendary port of vibrant commerce. Trade in spices, silks, gems, iron, and grain can bring great wealth... if you can bend the market to your will. Buy goods as they enter the city docks and sell them to the tradesmen who need them. Increase your profits by buying shares of the shops that use the goods in which you trade. Gain gold and prestige by fulfilling the orders of the Guild Hall craftsmen. But Venice is a city of fickle demands and mercurial politics. Spend your ducats wisely and look for help from powerful people such as the Guildmaster, the Harbormaster, the Tax Collector... or perhaps a Thief. Even the humble Gondolieri have powerful connections in Venice. In the end, the most important thing to remember is the simple rule of commerce... buy low and sell high! Only those with the most gold and the highest prestige can truly become... Masters of Venice!

How it plays

Mechanics

Auction / BiddingCommodity SpeculationPick-up and DeliverSimultaneous Action SelectionStock HoldingVariable Phase OrderVariable Player Powers

On the shelf

Categories

EconomicRenaissance

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Masters of Venice?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?