30 Rails cover
2016BGG rank #6,226

30 Rails

by Julian Anstey · (Web published)

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Players1–8
Time20–30m
ComplexityLight
Age10+

About the game

What is 30 Rails?

A pencil and paper game of building railway networks for one or more players. 30 Rails is played on a 6 x 6 grid of squares. First, each player draws mountains, a mine and four stations on their sheet. The game then consists of thirty turns which will fill the remainder of the grid with track. Each turn two dice are rolled. One die will determine which track type is placed, the other gives constraints as to where the track can be placed. The winner is the player who can connect most stations to each other, and to the mine. The advanced game adds shares. Players are required to buy shares in any particular line in order to score for it, but choosing the right moment to do so gives flexibility to track placement. Designed for the 2016 One Page PNP Contest

How it plays

Mechanics

Dice RollingNetwork and Route BuildingPaper-and-PencilSolo / Solitaire Game

On the shelf

Categories

Print & PlayTrains

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in 30 Rails?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?