Let's Make a Bus Route: The Dice Game cover
2021BGG rank #6,241

Let's Make a Bus Route: The Dice Game

by Saashi · Saashi & Saashi

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–2
Time30m
ComplexityMedium-Light
Age12+

About the game

What is Let's Make a Bus Route: The Dice Game?

In Let's Make a Bus Route: The Dice Game, each player is a member of a bus company and creates bus routes by drawing lines on a map. You want to meet the needs of each client — tourists, commuters, local university students, the elderly, and parents with children — while also considering congestion and traffic conditions. Who can create the bus route that pleases the most passengers? In more detail, the game lasts 24 rounds, with you being the start player for half of those rounds. On a turn as the start player, you roll the six white dice in the game, then choose three of them, with the other player taking one of the remaining three dice. With the die results, you mark spots on the game board with an erasable pen to extend your bus route and pick up and drop off passengers. With bonuses, you can re-roll dice or roll an extra black die. After deducting traffic (and other) penalties, the player with the most points wins. The game includes two maps: On the City Map, you must be mindful of the river as its bridges restrict your course at various points of the map. On the Mars Map, you can warp from one corner of the map to one of the other three corners, continuing your route across vast distances! Let's Make a Bus Route: The Dice Game includes a solo mode that features mostly the same rules. The challenge is that you play the game twice on the same map with different colored markers, and re-using the same road in the second game causes traffic and negative points. How well can keep the routes separate to cover ground and make the most happy customers.

How it plays

Mechanics

Dice RollingLine DrawingNetwork and Route BuildingPaper-and-PencilSet Collection

On the shelf

Categories

Transportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Let's Make a Bus Route: The Dice Game?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?