Star Trek Deck Building Game: The Original Series cover
2012BGG rank #5,917

Star Trek Deck Building Game: The Original Series

by Alex Bykov · Bandai Co., Ltd.

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Players2–4
Time90m
ComplexityMedium-Light
Age13+

About the game

What is Star Trek Deck Building Game: The Original Series?

In Star Trek [Deck Building Game]: The Original Series, players take on the role of Captain of a salvaged Starship. They will search for new allies such as Kirk, Spock, and other famous Characters, and Explore space to complete Missions and overcome Events. The game features two separate scenarios of play: Explorations [Free For All]: Explore Space to complete Missions and Encounter Events. Infection Explorations [Free For All]: Take on some of the most dangerous and lethal Infections, Diseases, and Viruses in the universe while completing difficult Missions and Events. Do you have what it takes to keep your crew alive? Star Trek [Deck Building Game]: The Original Series features new Basic Character Effects that can be transferred to any of the other Star Trek [Deck Building Game]s for a new experience; the new "Handheld" keyword, which is found on some Maneuvers that need a Character to hold them to be used; and new Draft Mission cards that give players a set of hidden Missions that only they can complete from the start of the game. In 2014 Publisher Bandai sent a public note communicating that they will not to produce any of Star Trek: Deck Building games, having abandoned the game definitely. Integrates with: Star Trek Deck Building Game: The Next Generation Star Trek Deck Building Game: The Next Generation – Next Phase

How it plays

Mechanics

Deck, Bag, and Pool BuildingOpen DraftingPush Your LuckSimulation

On the shelf

Categories

AdventureCard GameExplorationFantasyFightingMovies / TV / Radio themeScience FictionSpace Exploration

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Star Trek Deck Building Game: The Original Series?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?