Icehouse cover
1989BGG rank #6,086

Icehouse

by John Cooper, Andrew Looney · Crystal Caste

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Players3–5
Time20m
ComplexityMedium-Light
Age8+

About the game

What is Icehouse?

This is the game that introduced Icehouse Pieces. In December 1989, an initial test run of 100 Icehouse sets were made and sold, packaged in black boxes. Later, a few more of these handmade sets were produced, but in very limited quantities. This game doesn't use turns, or rounds, or anything else to break up the action. Players place their pieces as quickly or slowly as they like, in attacking or defending positions. Only when time runs out or when everyone has used up all their pieces is the game scored, with people getting points for their safe defenders and successful attackers. Stashes of Icehouse Pieces without rules, later released as Looney Pyramids, have an accessory entry here: Looney Pyramids.

On the shelf

Categories

Abstract StrategyReal-time

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Icehouse?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?