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3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans
by Joseph M. Balkoski · Victory Games (I)
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About the game
What is 3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans?
The fifth installment in Victory Games (I) popular Fleet Series, 3rd Fleet is actually three games in one. One games deals with the North Pacific, another with the volatile Caribbean region, and the third with the eastern Atlantic. In all three games, both players control surface ships, submarines, and aircraft. Each unit is carefully evaluated in ten different areas of modern naval combat. The players must attempt to protect their forces from the devastating firepower of such modern naval weapons as "smart" bombs, surface-to-surface missiles, and torpedoes. Meanwhile, they must attempt to inflict damage upon the enemy. All scenarios are very suitable for solitaire play. 3rd Fleet, with its multitude of options and strategies, continues Victory Games (I) line of realistic simulations of modern naval combat.
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in 3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?