/pic149810.jpg)
5th Fleet: Modern Naval Combat in the Indian Ocean
by Joseph M. Balkoski · Victory Games (I)
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is 5th Fleet: Modern Naval Combat in the Indian Ocean?
5th Fleet is the fourth game in Victory Games (I) popular Fleet Series (including 2nd Fleet: Modern Naval Combat in the North Atlantic, 3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans, Sixth Fleet: Modern Naval Combat in the Mediterranean and 7th Fleet: Modern Naval Combat in the Far East). It examines the strengths and weaknesses of the Soviet and American navies, plus their respective allies, in the vast expanse of the Indian Ocean. Far from their home bases, each superpower's capital ships, attack submarines, and limited air assets must be protected from the devastating firepower of modern missile, torpedo, and bomb attacks while inflicting maximum damage on the enemy. The shifting military and political alliances in the area and the presence of the modern Indian Navy are variables that will strongly affect future war in these troubled waters. 5th Fleet, with its multitude of options and strategies, continues Victory Games (I) line of realistic simulations of modern naval combat.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in 5th Fleet: Modern Naval Combat in the Indian Ocean?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?