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The Witches
by Martin Wallace
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About the game
What is The Witches?
The Witches: A Discworld Game is the second of three games by Martin Wallace set in Terry Pratchett's Discworld, the first being Discworld: Ankh-Morpork. The Witches is set in the magically charged land of Lancre. Players take on the role of trainee witches, such as Tiffany Aching and Petulia Gristle, learning their craft and dealing with all the problems, both petty and serious, that life on Discworld can throw at them. A subtle blend of headology, magic and, of course, the all-important cup of tea will see our heroines tackle everything from a sick pig to a full-blown invasion of elves. Each player tries to be better at everything than the others, while also cooperating to prevent crises from escalating. Life can be tough for a young witch in Lancre. Fear not, however, as some of Terry Pratchett's most famous characters will be on hand to aid your quest. Along the way you'll meet Granny Weatherwax, Nanny Ogg and Magrat Garlick, as well as a rich supporting cast of familiar faces from the Discworld series. When things get really tough and you feel you are turning "Black Aliss", you can always have a cup of tea with one of your fellow witches. The Witches can be played competitively, cooperatively, or solo.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in The Witches?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?