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Islands in the Mist
by Volker Schächtele · Schmidt Spiele
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About the game
What is Islands in the Mist?
The islands still lie beneath the dense fog. The farther you go over the island with your balloon, the more the fog lifts and you explore the breathtaking landscape. Use the local wind skilfully to save energy. Because you still need it often enough to accelerate or decelerate. Steer completely against the wind at the right time to reach your goal. You will discover the neighbouring landscape where the balloon is by placing tiles on the adjacent fields. This is how cities are built, monuments are erected and landscapes grow. As the first of the game round you have the possibility to get more landscape tiles. As the last one you will probably only get one tile, but you can determine the wind direction, which can also be a decisive advantage. Once a player has connected all the landscapes to the balloon yard, the game ends.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Islands in the Mist?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?