Ninja: Legend of the Scorpion Clan cover
2011BGG rank #6,271

Ninja: Legend of the Scorpion Clan

by Fréderic Moyersoen · Alderac Entertainment Group

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–4
Time45m
ComplexityMedium-Light
Age12+

About the game

What is Ninja: Legend of the Scorpion Clan?

A Strategy Game of Hidden Movement The night is quiet, but somewhere in the darkness shadows are moving. A ninja and a double-crossing samurai sneak into the Lion Clan castle, intent on completing their dastardly tasks. Though alert, the Lion guards are as yet unaware that anything is amiss... This tense standalone game pits Lion Clan samurai guards against a Scorpion Clan ninja and his traitor ally. As the ninja or the traitor, you will use hidden movement to sneak into the castle, eliminate guards, find your mission objective, and escape. As the guards, you will use your wits and superior numbers to thwart the sinister Scorpion. In this exciting new game set in the world of Legend of the Five Rings, you must use your limited resources, powers of deduction, and a touch of guile to outthink and outmanoeuvre your opponent. Daring, planning, and a little luck will determine whether you triumph or meet your end on 3 feet of steel. [Publisher blurb]

How it plays

Mechanics

Area MovementHidden MovementSecret Unit DeploymentTeam-Based Game

On the shelf

Categories

DeductionFantasyMiniatures

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Ninja: Legend of the Scorpion Clan?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?