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London's Burning
by Ben Knight · The Avalon Hill Game Co
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About the game
What is London's Burning?
Eagle Day - August 13, 1940: Germany's undefeated Luftwaffe opens its main air offensive against its one remaining enemy, Great Britain. You are one of Churchill's "few" who must take on Hitler's Luftwaffe and win the battle for air supremacy by September 15. As a solitaire game, London's Burning places you in command of a pair of Royal Air Force fighters in southeast England. The game's unique point of view blends tactical and operational elements to recreate a true microcosm of the Battle of Britain. Do well, and England will survive; do poorly and your vital airfields, radar stations, shipping, oil depots and London itself are set afire by the Luftwaffe bombers. As a two-player game, London's Burning allows the German player to plan each day's raids. Or, in the toughest version, you and a wingmate must cooperate to defeat the Luftwaffe (run by the game system) while earning the highest score for yourself. Scenarios of 6, 25 or 34 days. 2 to 8 hours.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in London's Burning?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?