Carrier: The Southwest Pacific Campaign – 1942-1943 cover
1990BGG rank #4,963

Carrier: The Southwest Pacific Campaign – 1942-1943

by Jon Southard · Victory Games (I)

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Players1
Time180–360m
ComplexityMedium-Heavy
Age12+

About the game

What is Carrier: The Southwest Pacific Campaign – 1942-1943?

"Carrier: The Southwest Pacific Campaign - 1942-1943" is a solitaire wargame simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control Japanese movement and determine the timing and strengths of their attacks. You will not know that a Japanese air strike is headed your way until it actually appears in the skies above your task force. Once the enemy has been located, you face the very same, real-life, tactical dilemmas as your historical counterparts. Contents: 1 22" x 32" Map 780 Counters (3 Sheets) 1 Rules Booklet 2 Charts and Table Cards 2 Charts and Table Screens 1 Ten-sided Die 1 Counter Tray

How it plays

Mechanics

Dice RollingEventsGrid MovementHexagon GridMovement PointsScenario / Mission / Campaign GameSimulationSolo / Solitaire GameVariable Set-up

On the shelf

Categories

Aviation / FlightNauticalWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Carrier: The Southwest Pacific Campaign – 1942-1943?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?