Corsair Leader cover
2005BGG rank #5,960

Corsair Leader

by Dan Verssen · Dan Verssen Games (DVG)

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Players1
Time45–120m
ComplexityMedium-Light
Age12+

About the game

What is Corsair Leader?

Corsair Leader is based on the Hornet Leader II core game, but with some significant changes. The game focuses on the Marine F4U Corsairs in the Pacific. The 2 campaigns cover the Solomon Islands campaign that lasted from late 1942 to early 1944. Also, the aircraft under your command center on the Corsair, but you also get to decide if you want to include Dauntlesses, B-25s, and B-17s as part of your group. Each aircraft has its own advantages and disadvantages. For example, the B-17s carry a lot of bombs and are hard to shoot down, but they are terrible versus naval targets and only moderately accurate against all but the largest of land targets. The game also goes more in-depth on the tactical options you have while over target. Each turn, each aircraft can become "Offensive" which gives it an attack bonus, but also makes it easier to be attacked when it gets shot at. Likewise, aircraft can be "Defensive" which penalizes their own attacks and makes them harder to hit. "Slow" pilots can "Rush" their attack at a penalty and attack during the Fast pilot step, and "Fast" pilots can Wait and get a bonus if they attack during the Slow pilot step. Like the other games in the "Leader" series, Corsair Leader is a solitaire game. The game is published in both PDF and Vassal versions. Other Leader series games by Dan Verssen

How it plays

Mechanics

SimulationSolo / Solitaire Game

On the shelf

Categories

Aviation / FlightPrint & PlayWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Corsair Leader?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?