Hotel Samoa cover
2010BGG rank #5,734

Hotel Samoa

by Kristian Amundsen Østby · White Goblin Games

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Players3–6
Time45–60m
ComplexityMedium-Light
Age10+

About the game

What is Hotel Samoa?

Samoa. A popular vacation resort, where groups of tourists arrive every week. The hotel owners’ only care is to give these tourists the stay of their life - and of course to rid them of as much money as possible. Each round, new tourists of various nationalities will arrive at the island, and new upgrades in the form of build tiles will be available to buy for your hotel. Players will simultaneously choose one of their price cards to play, which indicates both your bid for building a hotel upgrade, and the price you set on your hotel rooms. The tourists will of course seek out the cheapest hotels first, so you must carefully plan when to demand sky high prices, and when to drop prices low in order to attract the tourists right under your opponents' noses. All the tourists have different personalities and abilities - so be sure to get the ones that benefit you the most. And of course you can enhance your hotel by building extra rooms, a swimming pool, or perhaps a luxury suite? In the end, it's the cash that counts. This is a fast and varied game of medium-light complexity, and as most decicions are made simultaneously by the players, the game has very little down time.

How it plays

Mechanics

Auction / BiddingHand ManagementMemorySimultaneous Action Selection

On the shelf

Categories

Economic

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Hotel Samoa?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?