Lunar Rails cover
2003BGG rank #5,529

Lunar Rails

by M. Robert Stribula · Mayfair Games

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Players2–6
Time180–240m
ComplexityMedium-Light
Age10+

About the game

What is Lunar Rails?

Part of Mayfair's line of train crayon-rail games. Here you can make deliveries to any part of the moon, which is why they used the double-hemisphere map. You can connect from the edge of one map to the corresponding point on the other hemisphere's map. One addition to the events are meteors. When they strike, any rail connect to the point they strike or connecting to any of the 6 dots around that are destroyed. Other events include Decompression, Solar Flares, and Cosmic Rays.

How it plays

Mechanics

Crayon Rail SystemHexagon GridNetwork and Route BuildingPick-up and Deliver

On the shelf

Categories

EconomicScience FictionTrainsTransportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Lunar Rails?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?