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Sakura
by Reiner Knizia · Arclight Games
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About the game
What is Sakura?
Every year the Emperor walks through the imperial gardens to greet the spring, every year he stops beneath the Sakura trees, and every year you try to paint his picture. This will be your year. Artists from near and far will step over their rivals to be closest to the Emperor as he reaches the cherry blossoms, hoping to paint a portrait that will please him. However, should one of them accidentally bump into the Emperor, they would be sure to earn his ire! Sakura is a light tactical game of pushing your luck, and pushing your friends. Each player will simultaneously decide how far to move both their character and the Emperor. The player closest to the Emperor when the Cherry Blossoms are reached will gain a huge amount of prestige, but if you push too far you risk bumping into the Emperor and walking away in disgrace.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Sakura?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?