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Dungeonology: The Expedition
by Diego Fonseca, Danilo Guidi · Ludus Magnus Studio
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About the game
What is Dungeonology: The Expedition?
Welcome to Rocca Civetta, a charming town in the Italian hinterland, which hosts one of the most bizarre universities that the human mind has ever conceived. In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical! Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job. Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion. The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race. —description from the publisher
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- How do setup and the first turn work in Dungeonology: The Expedition?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?