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Frantic
by Fabian Engeler, Pascal Frick, Pierre Lippuner, Stefan Weisskopf · Rulefactory
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About the game
What is Frantic?
In Frantic, you start with seven cards and try to get rid of your cards as quickly as possible. If a player has discarded all their cards, the remaining players count the points in their hand. When a player reaches the agreed maximum score, the player with the lowest score wins. If you can't or don't want to play a card, you draw one from the deck. There are four colors with numbers from 1 to 9. You can either play color on color or number on number. Sounds boring so far, doesn't it? Well, that's why we have the special cards. For example, have someone draw four cards from the deck, or give a fellow player two cards out of your hand. And the fun part: You always get to choose who gets these cards! But wait, there's more: We come to the black cards, also numbered from 1 to 9. You can play these only on a number, not on the same color, and every time a black card is played, it activates an event card. These event cards go from Friday, the Thirteenth — where nothing happens – to Tornado, where all hand cards get shuffled together and handed out again.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Frantic?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?