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Air Force
by S. Craig Taylor · The Avalon Hill Game Co
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About the game
What is Air Force?
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc). Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Air Force?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?