Dungeon! cover
1975BGG rank #5,346

Dungeon!

by David R. Megarry · Tactical Studies Rules (TSR)

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Players1–8
Time30–60m
ComplexityLight
Age8+

About the game

What is Dungeon!?

In many ways "Dungeon!" is similar to Dungeons & Dragons, although much simplified and transformed into a board game. Players explore a dungeon that is divided into levels of increasing difficulty, fighting monsters for valuable treasure. As players venture deeper into the dungeon, the monsters become more difficult and the treasure more valuable. Several character classes each have slightly different fighting abilities – most notably the wizard, who can cast spells. Combat is simulated using dice; players roll the dice to attack a monster, and if unsuccessful, the dice are rolled to determine the effect of the monster's counter-attack. The winner is the first player to bring a certain amount of treasure back to the Dungeon's entrance. Reimplemented by: The Classic Dungeon The New Dungeon

How it plays

Mechanics

Area MovementCritical Hits and FailuresDice RollingEventsGrid MovementRole PlayingSimulationVariable Player Powers

On the shelf

Categories

AdventureExplorationFantasyFighting

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Dungeon!?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?