Pakal cover
2020BGG rank #4,200

Pakal

by Luca Bellini, Luca Borsa · Albi

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Players2–4
Time20m
ComplexityLight
Age8+

About the game

What is Pakal?

Pakal is a real-time sliding-puzzle game in which each player has a 4x4 grid filled with 15 blocks, some of which have a solid color on them and some of which are clear. Each round, an objective card is revealed, then players slide their blocks in their grid, trying to show only the symbols on that card in their grid and hiding any other symbols from view. If you do this before time runs out, you can grab one of the available scoring blocks, then move your token on the scoring track to the next such symbol on the track. Thus, the quicker you solve the puzzle, the more likely you are to grab a block that advances you the farthest. Whenever you cross a red line on the scoring track, you must replace a colored block in your grid with a clear one, thereby making it more difficult for you to solve objective cards in future rounds.

How it plays

Mechanics

Pattern RecognitionReal-Time

On the shelf

Categories

Action / DexterityPuzzleReal-time

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Pakal?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?