/pic2519675.jpg)
Mafia de Cuba
by Philippe des Pallières, Loïc Lamy · Lui-même
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Mafia de Cuba?
Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant. The Godfather is convened to the office of President Batista. He entrusted his precious cigar box to his henchmen. It must be said that the cigar box has a false bottom, under the first layer of cigars, the box is filled with diamonds! In Mafia de Cuba, each player will take the cigar box, open it and choose to: Betray and steal some diamonds, Remain a faithful and "honest" mafioso, be a driver, or act as an undercover CIA agent. In the evening, the Godfather recovers his cigar box. He blows a fuse when he finds the disappearance of diamonds. He must find his treasure and punish offenders by providing them cement shoes before throwing them in the bay. After heated debates and perilous deductions, The Godfather, with the help of is faithful henchmen will try to find all his stolen diamonds. Does he lose his honor by accusing wrongly? Do the most cunning thieves win? Or is it the CIA that will send these thugs behind bars?
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Mafia de Cuba?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?