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Wanderlust: Discover the World
by Julian Asleh · Pektis Studio
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About the game
What is Wanderlust: Discover the World?
Players will be planning trips around the world to visit the most locations, visit beautiful sights, and encounter fellow travelers along the way. One of the primary aspects of this game will be drawing transportation cards in order to visit one of the three cities available at the top left portion of the board. This is the “travel planning” phase. You stay in place until you have all of the cars, trains, boats, small planes or jets you need to reach the city. Each connection on the map represents one of these modes of transit. Only after your entire trip has been planned can you turn in your cards and make the journey. You will score points based on how many connections. The more, the better! You have to strike a balance between saving up too many cards and snagging the destination before someone else does. Finally three end game scoring conditions are randomly selected so each game will have unique goals to target.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Wanderlust: Discover the World?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?