Intrigue cover
1994BGG rank #3,274

Intrigue

by Stefan Dorra · AMIGO

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Players3–5
Time45m
ComplexityLight
Age14+

About the game

What is Intrigue?

This pure negotiation game pits the players as Renaissance era families that are engaging in rampant nepotism. Players are seeking positions in the other families' businesses, and to further that pursuit players offer bribes. However, once accepting a bribe, the 'bought' player is under absolutely no obligation to honor the highest briber or any other verbal deal. In a word, this game is vicious. The new AMIGO edition came out in 2005. The main difference between the F.X. Schmid and the AMIGO versions are that the the F.X. Schmid version uses five houses/buildings per player, with values of 1,2,3,5, and 10, but the AMIGO version uses four buildings/houses per player, with values of 1,3,6, and 10. Accordingly, the F.X. Schmid version has five professions - knight, merchant, lawyer, writer, and clergy - but the AMIGO version retains only clergy and writer, and adds chemist and doctor.

How it plays

Mechanics

Area Majority / InfluenceAuction / BiddingBriberyHand ManagementNegotiation

On the shelf

Categories

NegotiationRenaissance

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Intrigue?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?