/pic182825.jpg)
Intrigue
by Stefan Dorra · AMIGO
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Intrigue?
This pure negotiation game pits the players as Renaissance era families that are engaging in rampant nepotism. Players are seeking positions in the other families' businesses, and to further that pursuit players offer bribes. However, once accepting a bribe, the 'bought' player is under absolutely no obligation to honor the highest briber or any other verbal deal. In a word, this game is vicious. The new AMIGO edition came out in 2005. The main difference between the F.X. Schmid and the AMIGO versions are that the the F.X. Schmid version uses five houses/buildings per player, with values of 1,2,3,5, and 10, but the AMIGO version uses four buildings/houses per player, with values of 1,3,6, and 10. Accordingly, the F.X. Schmid version has five professions - knight, merchant, lawyer, writer, and clergy - but the AMIGO version retains only clergy and writer, and adds chemist and doctor.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Intrigue?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?