Descent: Journeys in the Dark cover
2005BGG rank #625

Descent: Journeys in the Dark

by Kevin Wilson · Fantasy Flight Games

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Players2–5
Time120–240m
ComplexityMedium
Age13+

About the game

What is Descent: Journeys in the Dark?

Descent: Journeys in the Dark is a "one vs. many" game in which up to four players will choose characters with a wide assortment of skills and innate abilities to be the heroes who will explore dungeons in search of treasure and adventure, while one player will take on the role of the Overlord and will control the dungeon's many traps, puzzles, and monsters. The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins. Re-implemented by: Descent: Journeys in the Dark (Second Edition) (2012)

How it plays

Mechanics

Dice RollingGrid MovementModular BoardRole PlayingTeam-Based GameVariable Player Powers

On the shelf

Categories

AdventureExplorationFantasyFightingMiniatures

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Descent: Journeys in the Dark?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?