Micro Hero: Hercules cover
2025BGG rank #6,889

Micro Hero: Hercules

by Léandre Proust · Grammes Edition

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Players1–2
Time20–240m
ComplexityMedium-Light
Age10+

About the game

What is Micro Hero: Hercules?

Step into the mythological and humorous world of Micro Hero: Hercules, a minimalist solo deck-building card game inspired by the 12 Labors of Hercules. As the legendary hero, you'll embark on an epic adventure, revisiting his mythical feats with a fresh, humorous twist. This compact and strategic game invites you to prove your strength and resilience as you face increasingly challenging obstacles. Each game consists of twelve rounds, each representing one of Hercules' Labors. Using your deck of technique cards, you'll gather experience points (EXP) to improve your abilities, upgrade your cards, and overcome mythological foes. Master the balance between offensive and defensive stances, strategically chaining your card plays to unleash powerful combinations while minimizing the damage you take. Your goal is to complete all 12 Labors of Hercules without succumbing to the burden of wound cards. To triumph in each round, you must reduce the Labor's health to zero by dealing enough damage while defending yourself from its attacks. Defeated Labors transform into blessing cards, which can be added to your arsenal for future rounds. Victory is achieved by completing all 12 Labors consecutively, while the game is lost if your deck becomes overwhelmed by wounds. With its evolving card system and streamlined mechanics, Micro Hero: Hercules offers high replayability and minimal randomness, ensuring every decision is impactful. Each Labor takes about twenty minutes to complete, and the game can be paused between rounds, making it perfect for long campaigns or quick sessions. —description from the designer

How it plays

Mechanics

ChainingCooperative GameDeck, Bag, and Pool BuildingEnd Game BonusesEventsHand ManagementMulti-Use CardsSolo / Solitaire Game

On the shelf

Categories

AdventureAncientCard GameFantasyHumorMythology

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Micro Hero: Hercules?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?