/pic9338426.jpg)
Oh My Socks!
by Antoine Bauza, Théo Rivière · Helvetiq
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Oh My Socks!?
Socks come in twos, but somehow one always goes missing in the washing machine. Collect the best pairs to have the coolest collection before the washing machine cycle starts. But be careful, if you have an odd number of socks with the same pattern, you won’t be able to pair them up and won’t score any points for that pattern. How does it work? Draw two cards. Add one to your collection and apply its effect if it has one (give a surprise sock, steal a sock, etc.). Give the other card to the player on your left or right, following the direction of the arrow. The game ends as soon as the Washing Machine card is drawn. Count your points, but beware: only even patterns count! —description from the publisher
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Oh My Socks!?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?