Arkham Noir: Case #3 – Infinite Gulfs of Darkness cover
2021BGG rank #7,143

Arkham Noir: Case #3 – Infinite Gulfs of Darkness

by Yves Tourigny · Ludonova

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Players1
Time30m
ComplexityMedium
Age14+

About the game

What is Arkham Noir: Case #3 – Infinite Gulfs of Darkness?

Arkham Noir is a solitaire card game inspired by the interconnected stories of H.P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. Gameplay consists of adding cards to open cases, creating lines of investigation, in an effort to solve them. The ultimate goal is to score five “puzzle” Clue cards in order to piece together the Big Picture, before running out of time or mental stability. Each newly shuffled deck is the start of a unique challenge, with adjustable difficulty levels to accomodate all level players. In “Infinite Gulfs of Darkness” Howard Lovecraft investigates events based on the stories “From Beyond” (1920), “Nyarlathotep” (1920), “The Haunter of the Dark” (1935), and Robert Bloch’s “The Shadow from the Steeple” (1950). —description from the publisher

How it plays

Mechanics

Hand ManagementOpen DraftingSet Collection

On the shelf

Categories

AdventureCard GameFantasyHorrorNovel-based

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Arkham Noir: Case #3 – Infinite Gulfs of Darkness?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?